Post by parrigan on Jun 19, 2015 18:43:50 GMT
Thanks for taking the time to look at my match. I'm replying in this fancy new thread to avoid confusion.
I haven't gone back to watch the orc match yet, but here's what I recall:
Overall my play was pretty poor that match. When I finally began fouling it was out of frustration and a desire to preserve my star skinks by getting them ejected. I had already given up the first half for dead, which I shouldn't have done. The scoring drive in the second half reminded me what my lizzies could do, but on defense I was a total mess down a couple big fellas.
That brings me to my biggest question: do you have general tips for playing lizard defense? Scoring is rarely a problem for me, but it seems my saurii are getting consistently out-bashed. Is there something obvious I've been doing wrong?
Moving on, I played Sid's lizards yesterday and managed to pick up the win. Before the match I bought two rookie skinks (boosting the as per your advice) and used my inducement money to bring Morg on board. I was down my krox and top saurus, so I definitely needed the extra muscle. I used two rookie skinks on the opening drive, and fouled with them over the first couple of turns (stuns, no ejections). After that I pretty much forgot to foul, but Morg did his job. Early in the half he tied up multiple big guys, and later he got clear to threaten Sid's BC. Sid probably could have stalled for at least another turn, but chose to score in turn 5. This left me plenty of time to equalize, which I did in turn 7. I started the second half receiving with only Morg and 3 saurus available, along with 7 skinks. What surprised me was how well I was able to protect the ball with so few big guys available.
My takeaway from this:
1) The ST6 krox could do the same job occupying players that Morg did, although with bonehead and no block. I think you're right that I've been underutilizing him.
2) Skinks are much more useful than I realized, even rookies. Offense can be effectively played even with multiple saurii off the pitch.
3) Morg is freakin awesome, and well worth the 430k.
I haven't gone back to watch the orc match yet, but here's what I recall:
Overall my play was pretty poor that match. When I finally began fouling it was out of frustration and a desire to preserve my star skinks by getting them ejected. I had already given up the first half for dead, which I shouldn't have done. The scoring drive in the second half reminded me what my lizzies could do, but on defense I was a total mess down a couple big fellas.
That brings me to my biggest question: do you have general tips for playing lizard defense? Scoring is rarely a problem for me, but it seems my saurii are getting consistently out-bashed. Is there something obvious I've been doing wrong?
Moving on, I played Sid's lizards yesterday and managed to pick up the win. Before the match I bought two rookie skinks (boosting the as per your advice) and used my inducement money to bring Morg on board. I was down my krox and top saurus, so I definitely needed the extra muscle. I used two rookie skinks on the opening drive, and fouled with them over the first couple of turns (stuns, no ejections). After that I pretty much forgot to foul, but Morg did his job. Early in the half he tied up multiple big guys, and later he got clear to threaten Sid's BC. Sid probably could have stalled for at least another turn, but chose to score in turn 5. This left me plenty of time to equalize, which I did in turn 7. I started the second half receiving with only Morg and 3 saurus available, along with 7 skinks. What surprised me was how well I was able to protect the ball with so few big guys available.
My takeaway from this:
1) The ST6 krox could do the same job occupying players that Morg did, although with bonehead and no block. I think you're right that I've been underutilizing him.
2) Skinks are much more useful than I realized, even rookies. Offense can be effectively played even with multiple saurii off the pitch.
3) Morg is freakin awesome, and well worth the 430k.