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Post by Kaiser on Jun 18, 2014 4:30:10 GMT
also i would like to see us able to replace dead players during the season at any time as in get your team back up to 11 players (no more) the reason is this... you get loners at any rate and as, we dont have RR in the league its not going to matter the loner wont affect play so why not have linemen with names we want you could still have it that no team can go higher than 11 till end of season (except stunty teams at half way mark) also if you make it players have to spend money to get back to 11 its a good way to eat up some funds
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Post by Kaiser on Jun 18, 2014 4:32:00 GMT
I would keep the rules. I think 12 Players on elves is fine as they seem to be the only non stuntie with lots of Blodge on the Rooster. And it seems to me that most of our Teams (well apart from Clementus Norse :-) ) are not high on tackle. The other Thing ist, that in my oppinion having to Keep Players is one of the core principles of the cripple Cup. I think we rules work fine and we should Keep it . I bet you play a human or norse team lol no they start with no dodge to get to be blogers they need to be level 3 and a human and norse team at level 3 can have tackle AND MB that then is very unbalanced high and dark in affect then have AV 7 and WE AV 6 also note that NO elf team can get MB on a normal roll and so are worse off than the norse human teams who have players that have access to str skills if you just look at a season elf teams are going to get beat up more than any other non stunty team so why should they get one of the lowest team amounts.. yes vamps will cop the most but also have the most on a team maybe i should just get on the human / norse band wagon for next and every other season as we have some for and some against the change can we have a vote /poll ?
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Post by Ren Höek on Jun 18, 2014 11:19:03 GMT
I am not against changeing the rules here and there based on opinions and good arguments that pop up. Like now. Towards the end of the season we can bring these things up again, for next season.
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Post by Kaiser on Jun 18, 2014 12:15:49 GMT
yep i know just pointing out for next season is all oh another 1 is this ogre teams i feel are very underpowered for a CC and as such i would think that they should be able to replace sonts every second game if not every game (i dont play them but i have seen how it affects them and their season) maybe ask them
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Post by Deleted on Jun 18, 2014 17:49:00 GMT
I play humans and i have had lots of games there i would have liked to have some ag 4 Players.
I know it is tough to play elves but i don't think they need a rules change. I have seen more blodge elves than Norse with tackle this Season i think.
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Post by Deleted on Jun 23, 2014 19:11:20 GMT
I dont like recharging Wizard... Its imba, as it is pots. I wouldnt change the rules league is so fun like this.
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Post by Deleted on Jun 23, 2014 19:15:47 GMT
I would keep the rules. I think 12 Players on elves is fine as they seem to be the only non stuntie with lots of Blodge on the Rooster. And it seems to me that most of our Teams (well apart from Clementus Norse :-) ) are not high on tackle. The other Thing ist, that in my oppinion having to Keep Players is one of the core principles of the cripple Cup. I think we rules work fine and we should Keep it . I bet you play a human or norse team lol If elves are so underpowered with these rules, how come are you 5-0-0
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Post by Kaiser on Jun 24, 2014 2:50:55 GMT
I bet you play a human or norse team lol If elves are so underpowered with these rules, how come are you 5-0-0 dont blame the player baby but also last season a DE team was 0-0-5 with 5 players left (something like that) i have been very lucky so far
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Post by parrigan on Jun 24, 2014 18:24:23 GMT
I agree with Coach Jester on the max players rule to an extent. I think that all non-stunty teams should be held to the same player limit, no matter if that number is 12 or 16. Stunty teams should be allowed 16 (as they currently are) because as someone who has played ogres through 2 seasons, I know how fast you can burn through those stunties. It seems to me that without rerolls, amazons and norse in particular enjoy massive advantages in the early stages, and while AG4 is great, it doesn't cover for the fact that most elves lack block and dodge to start. Therefore, those elves will suffer a lot more knockdowns, and thus have greater attrition rates. And once the players on most non-elf teams start to cash in on their normal strength access players, that attrition will likely continue (if not get worse). Even when they have RRs and apoths, most elf teams cycle through players at high rate, so in this format an elf team limited to never have more than 12 players to start a season is virtually guaranteed to be carrying at least 3 loners (or at least stat busted players) by the end of the season. That's a lot of SPPs lost to loners, which means the elves will likely fall behind in their development. Anyway, that's my take. It doesn't seem like this would have a great deal of effect in Stretcher (since elves are so expensive anyway) but I think it could really put those teams at a disadvantage once they move on into Hospital. In the interest of full disclosure, I'm thinking of entering a high elf team into next season's Stretcher League. PN
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Post by parrigan on Jun 24, 2014 18:25:29 GMT
PS: I like the idea of having to keep all the broken players... I think that's kind of the whole point of Cripple Cup. PN
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Post by Kaiser on Jul 21, 2014 3:21:10 GMT
i still would like to see more players for team that have NO normal access to strength section (and that is all elf team, though WE get 1 player the tree) not getting MB, PO, Guard vs teams like norse and human that can have 5 players zons get 4 makes it to me unbalanced
Parrigan you have it 100% right
i had a lucky season no injs till the semi and then had 2 out for the final, loners did and do crap all, and i lost not that i mind the loss... i was out played just pointing out agi 4 is nothing really, MB and tackle took me out and i couldnt hurt him till late as i have no MB.. it makes a difference
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Post by Ren Höek on Jul 21, 2014 9:55:25 GMT
As Parrigan says, the rule does not effect the Strtetcher teams, since htere is no max.player amount for starting teams. And seeing as how a dark elf team won the Hospital League this season (even with many loners) I think you might be wrong about the unbalance. I will make a poll and let that decide.
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Post by Kaiser on Aug 15, 2014 4:21:31 GMT
I bet you play a human or norse team lol If elves are so underpowered with these rules, how come are you 5-0-0 and look at my season now i have not won a game and am 0-0-3 so it just shows that is a weak point to make oh and reason i am 0-3 is agi 4 players dont help when other team man up with big hitters and my first player to try to move away rolls a 1 turn and game end all on his go as he has 8 players to bash the thing you really need to look at is how many on a team have normal access to the strength skills like MB and PO all elf teams get ZERO players norse and human and most others have 4 or more that is the the point and i ask for teams that dont get it or have fewer that do to be able to have more players to get balance at any rate i will probably be out next season or just play norse zon or human
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Post by Deleted on Aug 15, 2014 6:58:37 GMT
Hmm, in Out Game you still made mor Cas than me and u saw your Match vs the Ogres which could have ended with other result just as clearly as our Match too. I think you shouldn't have taken all the Stat+ still i think the Team is competetive. How did they run last stretcher Season , Still i think you're right and zons and norse are best suited. Otherwise thats like in Standartrules, Teams are diferently strong their too. Sorry for Bad english i hope you guys get what i mean. Thx again for the Game Jester.
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Post by Kaiser on Aug 15, 2014 8:59:59 GMT
Hmm, in Out Game you still made mor Cas than me and u saw your Match vs the Ogres which could have ended with other result just as clearly as our Match too. I think you shouldn't have taken all the Stat+ still i think the Team is competetive. How did they run last stretcher Season , Still i think you're right and zons and norse are best suited. Otherwise thats like in Standartrules, Teams are diferently strong their too. Sorry for Bad english i hope you guys get what i mean. Thx again for the Game Jester. not taking away from your good play and win mate as for stretcher is not the point the point i am making is the player limit (it was made for a league where new teams join vet teams and in our league that wont happen as we separate leagues for new teams) the limit on players was to make it fair for new teams to survive (but we dont need it as we dont have just 1 league) with just a limit on vet teams and some said vet teams getting MB + PO and other teams like elf not getting (AND also not getting to face a new team) = get bashed EVERY game point is no new teams so no break from the bash = no recovery = no replacements = get loners = then dont have blogers = bashed even more and loners get the spp's so league ends up just zon norse and human for title and interest is lost or we all just plat norse zon or human in standard rules you can add players to compensate for the loss of players in a game an elf team will face (or skaven and so on) they ran well in stretcher because other teams had not yet stacked up on MB and PO i dont want to just play stretcher and one season only to delete the team and start over but thats the only option with a limit on players oh well want to redo team anyway (as in change the teams name) but they will just be the norse version next time
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