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Post by havol on Jan 27, 2016 18:19:58 GMT
My suddenly-TV1700 lizard team is coming along nicely. A +ST saurus, a +AG skink, and a block/surehands skink are some of the highlights.
After my last match, my -MA busted/SS skink rolled dubs. A great suggestion was made for dirty player. Am I crazy for thinking that there's something better? Maybe block or wrestle?
Thoughts, anyone?
*Whoops, forgot to mention that the skink rolled box cars. So it's between +ST or the aforementioned.
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Deleted
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Post by Deleted on Jan 27, 2016 20:47:03 GMT
*Whoops, forgot to mention that the skink rolled box cars. So it's between +ST or the aforementioned. Whoops indeed. If it were me, I would take the +ST and hope for a double skill (wrestle) later on. ...But you're playing lizardmen, so wins will fall in your lap no matter what you pick
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Post by Hudd on Jan 28, 2016 10:19:04 GMT
ST3!
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Post by parrigan on Jan 28, 2016 13:50:06 GMT
When I had a st3 skink, I never found him to be especially helpful to the team. And with -ma the added 50k seems like massive bloat. I like DP or...kick. Always wanted a kicker for the Bananas...
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Post by Insidious on Jan 29, 2016 8:02:08 GMT
Strength and be damned with the bloat
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Post by jounisii on Jan 29, 2016 11:54:22 GMT
+ST. After that you can use him for some sneaky blitzes on BC. He'll be better at screening as well. DP is a great skill on skinks. However, that double has to be the 1st skill on the dude. In your case you'd have 110k and a tad slow fouler. Which I would call bloaty.
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Post by DocOz3000 on Jan 30, 2016 6:48:35 GMT
I'd go Wrestle...but call me crazy, I like to blitz into cages with stunties that can take [2d up-hill] blocks with a decent chance to bring a non-dodging ball carrier to the ground...
On a 2nd dub this little guy gets Tackle or Strip-ball and then gets gang fouled every turn till he dies...lol
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Post by havol on Jan 30, 2016 18:37:26 GMT
ok, I took the +ST
though he's -MA busted, having an ST3 stunty might come in very handy. we'll see, I suppose
Thanks for the input, gents!
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