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Post by Kaiser on Dec 4, 2013 0:08:04 GMT
I am ok with 2 minute games (except when i play vampires i need 3 min) but i know some players rather 4 minutes so they can think/ chat more in game
please all vote
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Post by havol on Dec 4, 2013 3:36:48 GMT
2 min turns for everything except Tin, where a coach may be trying out something new, and specialized cups, i.e. Vampire.
My two cents.
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Post by lordelrick on Feb 19, 2014 2:52:20 GMT
4 mins is my vote...important that coaches click the end turn button when done moving
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Post by goodpass on Sept 23, 2014 4:19:26 GMT
Voted 4 min as I prefer that. Simple argument. Goodpass
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Post by havol on Sept 23, 2014 4:47:29 GMT
Again:
4 minute turns only for the 'lower' leagues; Tin and Bronze.
By the time one begins to play in Iron and Immortal, one should have already gotten the hang of their team. Barring a ton of Vampire teams being prevalent in both (because I agree with the time constraints coaching that team) we stick with two minute turns!
Look... sometimes against a good coach, I would like nothing better than to spend serious time thinking out all my possibilities during my turn. But, spending damn near two hours per match really kills it for me.
4 minute turns for Tin and Bronze.
2 minute turns for Iron and Immortal.
Nuff said!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 23, 2014 6:13:08 GMT
Hard choice I am ok with 2 mins but i think we risk loosing people or risk scaring people away from wanting to join IP.
I vote for 4 mins across the board.
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Post by Deano79 on Oct 9, 2014 1:15:18 GMT
4 mins for me across the board too. Although I understand Havol's POV and get where he's coming from, I very rarely use or play anyone that uses all 4 mins every turn... but every now and again with a tricky turn... you may need it.
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