the score was 1-1!
I went into this game with less thought and just played for fun, instead of played for safety.
temper flared as khorne smashed a linesman with -1 MA on turn 1, and a KO on turn 1.
some really bad dices on my Blood demon and on turn 8 (both down and red dices four times.) caused me to fail to score a touch down, but it would have been a long call anyway, with a 3+ pickup and a go for it needed for touchdown.
I've failed to stop a TD on turn 12. Well, that's fine.
Kickoff! a rock hit one of my designated throwers, forcing me to spend another turn to pickup the ball. Intentionally leaving a hole, I wondered if my pass would be successful.
On turn 13, succeeded in a 5+ pass. Jim, you glorious, glorious thrower.
Turn 14, Jim got 1d blocked and got smashed. Suffering from a -STR injury, he was wheeled out of the match.
But this is Khorne, and he has made a huge mistake.
Turn 14, death to their blitzer, charles Madmartigan.
Anyway I TD on turn 15.
Dice statistically..
Some stats.
1d6
60 rolls for him, 38 rolls for me.
arebeniam chance was -13.67, while mine is 16.84.
Though I should say that I took way less dice rolls then he did. His block dice was great, but his dodge dice was quite bad.
Arebeniam bonehead: 10/15 success.
dodge: 10/16 success
go for it 2/5 ouch.
for me...
wild animal 11/11
dodge 2/2 (yes, 2. 2 dodges)
go for it 7/9
amusingly enough..
loner for both of us 0/2.
2d6
0.88 chance vs -4.33 ....
and, 56 rolls for him against 50 rolls for me.
He outbashed a khorne team
armor rolls: 13/43 vs 11/39
injury rolls (stunned and ko's) 13/13 vs 11/11
And now! block dice rolls!
32/45(71%) vs 27/55(49%). Hah! told you my block dice was bad.
Was great fun.