Post by Ren Höek on Mar 15, 2014 0:00:37 GMT
NO Re-rolls. NO Apothecary. NO Purchased Fan Factor.
NO Dwarves, Chaos, Necromantic, Khemri or Undead.
The only re-rolls allowed are via the auto-chance skills (Sure Hands, Catch etc), or being awarded one from a kickoff event. PRO or Leader skills may NOT be selected.
Abandonning a game in Cripple Cup is against the rules. Punishment will be strict & may include forced sacking of healthy players, loss of points or even expulsion from the competition. Punishment will be decided by the admins on a case by case basis.
Inducements
You may only spend gold you are awarded as part of Inducements in a match. You are not allowed to add to that gold from your own money.
You are allowed the following inducements only -
* Star Players
* Mercenaries - If there are postional restirictions for your team build, Merc can not be used to go above these.
* Wizards
* Bribes
* Bloodweiser Babes
* Potions
Levelling Players
You may give them any skill except LEADER or PRO.
Hiring Players
No New players may be hired during the regular season. Stunty teams may hire replacements during a special Transfer Window, see below. Between seasons all teams may get fresh players subject to limitations listed below and must have a minimum of 11 players.
Nurgle teams - if during a match a nurgle team gains a player by killing one of the opposition then this extra player may be used for that match only (if it appears in your dugout). They may not be retained in the post match sequence.
Releasing Players
You may not release players under ANY circumstances not matter how battered they become. A bodybag is the only way off the teamsheet!
Stunty Transfer Window:
Stunty based teams are allowed to hire new players between Week 4 and Week 5 of the group stages. Depending on the lenght of the season. New goblins/halfings/skinks may be purchased to bring total team numbers up to 13 Max.
Please note: New Trolls, Secret Weapons, Treemen, Krox or Saurii may not be purchased at this time.
New Teams
If you can take a big guy for your race, you must take one. No team may have more than 3 players with AV9 (Big-guys do not count against this limit.)
A nurgle team must have 1 big guy and may have 3 non-rotters.
Khorne may not buy the Bloodletter-deamons.
Orc teams must start season with: 2 throwers, 1 Troll, 4 goblins
Can have a maximum of 2 blitzers. During stunty-transfer window an orc team must replenish their goblins up to 4 if any have died.
Maximum of 11 players, even for a starting orc team.
Races available for selection will be posted pre-season in a sign-up thread. These are normally allocated on a first come first served basis and may include restictions on the type of player that can be taken for each race.
Existing Teams for another season
No player may be fired from the team, no matter how rubbish they have become. The ONLY way out is DEATH.
New players may be hired (pre-season only) as long as the number of players does not exceed the following race limits:
Orcs - 11 players max
High Elf, Dark Elf - 12 players max
Pro Elf, Wood Elf, Norse, Human, Khorne, Amazon - 13 players max
Skaven, Nurgle - 14 players max
Underworld, Vampire - 15 Players Max
All Others - 16 players
If your team may take a big guy and it was killed in the previous season, you must buy a new one before any other players are purchased.
Additionally, all teams must start a season with at least 11 rostered players.
And matches shall be planned via the Iron-phoenix forums.
Go here: iron-phoenix.freeforums.net/
Admin decisions
Admin results will be 1-0 for a admin-win or 0-0 for a admin tie.
Admin results will take into consideration which coach has been more active in trying to schedule a match in time. Sometimes irl-stuff happends and if both coaches have had and shown intent to play a tie may be awarded instead.
Admin results will be based on what has been posted in the forum. Be active, don't wait til the last minute to plan your match.
Absences
You are expected to post in the forum when you are going to be away from bloodbowl access for a significant period of time on top of the main league.
Admin decisions
To be avoided if at all possible as they can have a large effect due to the format of the cup. More than 1 adminned match each Season as a result of an individual Coach is frowned upon and may result in that Coach being replaced.
Replacement Teams
In the rare circumstances that a team needs to be replaced mid season, then the admin team will attempt to be as fair as possible to find a suitable team to slot into the vacant spot.
NO Dwarves, Chaos, Necromantic, Khemri or Undead.
The only re-rolls allowed are via the auto-chance skills (Sure Hands, Catch etc), or being awarded one from a kickoff event. PRO or Leader skills may NOT be selected.
Abandonning a game in Cripple Cup is against the rules. Punishment will be strict & may include forced sacking of healthy players, loss of points or even expulsion from the competition. Punishment will be decided by the admins on a case by case basis.
Inducements
You may only spend gold you are awarded as part of Inducements in a match. You are not allowed to add to that gold from your own money.
You are allowed the following inducements only -
* Star Players
* Mercenaries - If there are postional restirictions for your team build, Merc can not be used to go above these.
* Wizards
* Bribes
* Bloodweiser Babes
* Potions
Levelling Players
You may give them any skill except LEADER or PRO.
Hiring Players
No New players may be hired during the regular season. Stunty teams may hire replacements during a special Transfer Window, see below. Between seasons all teams may get fresh players subject to limitations listed below and must have a minimum of 11 players.
Nurgle teams - if during a match a nurgle team gains a player by killing one of the opposition then this extra player may be used for that match only (if it appears in your dugout). They may not be retained in the post match sequence.
Releasing Players
You may not release players under ANY circumstances not matter how battered they become. A bodybag is the only way off the teamsheet!
Stunty Transfer Window:
Stunty based teams are allowed to hire new players between Week 4 and Week 5 of the group stages. Depending on the lenght of the season. New goblins/halfings/skinks may be purchased to bring total team numbers up to 13 Max.
Please note: New Trolls, Secret Weapons, Treemen, Krox or Saurii may not be purchased at this time.
New Teams
If you can take a big guy for your race, you must take one. No team may have more than 3 players with AV9 (Big-guys do not count against this limit.)
A nurgle team must have 1 big guy and may have 3 non-rotters.
Khorne may not buy the Bloodletter-deamons.
Orc teams must start season with: 2 throwers, 1 Troll, 4 goblins
Can have a maximum of 2 blitzers. During stunty-transfer window an orc team must replenish their goblins up to 4 if any have died.
Maximum of 11 players, even for a starting orc team.
Races available for selection will be posted pre-season in a sign-up thread. These are normally allocated on a first come first served basis and may include restictions on the type of player that can be taken for each race.
Existing Teams for another season
No player may be fired from the team, no matter how rubbish they have become. The ONLY way out is DEATH.
New players may be hired (pre-season only) as long as the number of players does not exceed the following race limits:
Orcs - 11 players max
High Elf, Dark Elf - 12 players max
Pro Elf, Wood Elf, Norse, Human, Khorne, Amazon - 13 players max
Skaven, Nurgle - 14 players max
Underworld, Vampire - 15 Players Max
All Others - 16 players
If your team may take a big guy and it was killed in the previous season, you must buy a new one before any other players are purchased.
Additionally, all teams must start a season with at least 11 rostered players.
And matches shall be planned via the Iron-phoenix forums.
Go here: iron-phoenix.freeforums.net/
Admin decisions
Admin results will be 1-0 for a admin-win or 0-0 for a admin tie.
Admin results will take into consideration which coach has been more active in trying to schedule a match in time. Sometimes irl-stuff happends and if both coaches have had and shown intent to play a tie may be awarded instead.
Admin results will be based on what has been posted in the forum. Be active, don't wait til the last minute to plan your match.
Absences
You are expected to post in the forum when you are going to be away from bloodbowl access for a significant period of time on top of the main league.
Admin decisions
To be avoided if at all possible as they can have a large effect due to the format of the cup. More than 1 adminned match each Season as a result of an individual Coach is frowned upon and may result in that Coach being replaced.
Replacement Teams
In the rare circumstances that a team needs to be replaced mid season, then the admin team will attempt to be as fair as possible to find a suitable team to slot into the vacant spot.