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Post by weresquid on Jul 27, 2017 3:18:26 GMT
Hi all. Is there any interest in another season of random skill league? How about the cripple cups? Seems the vast majority of players have quit bb1 entirely, but id be willing to give it another go.
Alternatively id start up one or both leagues in bb2. Does that seem fun? Should i just go back to my shed? What do the community think?
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Post by apolloswill on Jul 27, 2017 3:38:05 GMT
I could go for some cripple in BB2.
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Post by comfort_eagle on Jul 27, 2017 3:40:23 GMT
..and if you're doing RSL, can I suggest that we do similar to cripple cup, and have 2 competitions? One for new teams, one for teams that have been through at least 1 season...
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Post by havol on Jul 27, 2017 3:51:06 GMT
Seems that RSL would be easier to achieve than Cripple. Go ahead and ask Ren for his 'blessing' and start a signup thread. I don't think anyone would stop you.
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Post by Ren Höek on Jul 27, 2017 18:11:19 GMT
I am back from vacation now and will hopefully get my hands on a more modern cpu now by the weekend. My intention is to get going with BB2 then and also try to get some kind of Crippled Cup going there also (if possible). And I will of course also want to join the RSl when I get my BB2 working weresquid!
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Post by weresquid on Jul 28, 2017 1:59:57 GMT
Seems likely that ren will keep the cripple cup running, and that ill keep rsl alive, probably in bb2. Anyone with strong opinions should post them here and now, otherwise sign-up threads might start appearing.
Since rsl is so unforgiving and dumb ill probably keep a league for rookies and teams of 1200 tv and lower, since those teams have no claim to fame in the bb meta. Should the limit be higher? Should there be no tv limit? Should it all be one league?
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Post by DocOz3000 on Jul 28, 2017 3:31:35 GMT
Seems likely that ren will keep the cripple cup running, and that ill keep rsl alive, probably in bb2. Anyone with strong opinions should post them here and now, otherwise sign-up threads might start appearing. Since rsl is so unforgiving and dumb ill probably keep a league for rookies and teams of 1200 tv and lower, since those teams have no claim to fame in the bb meta. Should the limit be higher? Should there be no tv limit? Should it all be one league? I think I've voiced my opinion about this a few times but if I haven't in recent posts...here's my idea; One league for teams 1500 TV and under and one league for teams 1501 TV and higher... My reason is simple, by 1500+ most teams have gotten a few guys with fairly valuable skill combinations, below that, given the teams allowed in RSL the skills are still pretty all over the place... except Ren's "Soccer" Orcs of course...lol... Just my $.02 Oz
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Post by zymotic on Aug 16, 2017 13:45:05 GMT
Im game for both in BB2, when we get a few more teams to chose from =)
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Post by weresquid on Aug 16, 2017 15:43:06 GMT
Im game for both in BB2, when we get a few more teams to chose from =) that was my thought as well, starting up when leg ed comes out.
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Post by weresquid on Sept 2, 2017 0:31:32 GMT
What do people think about Brets in rsl? My instinct is that 4x block plus 4x wrestle is too many useful skills for a random skill team, but im willing to listen to dissenting opinions.
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Post by DocOz3000 on Sept 2, 2017 8:17:04 GMT
What do people think about Brets in rsl? My instinct is that 4x block plus 4x wrestle is too many useful skills for a random skill team, but im willing to listen to dissenting opinions. I put Brets in the same category as Dorfs, ChaDorks, 'zons, and Norse as far as RSL is concerned...they have way to many useful skills and the other teams have little or no access to the skills that keep these teams in check... Also the same reason Human teams are probably close to not being allowed IMHO. 4 Block, 4 Dodge, Sure Hands, Pass and Catch... that's quite a lot. But I'm sure I mentioned this at least once previously. Oz
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Post by weresquid on Sept 6, 2017 12:17:25 GMT
About the humans and certain other teams being op, i was considering just limiting all teams to 4 block/wrestle/dodge/sure hands guys (except stunties). This would limit the effectiveness of humans, skaven and certain other very powerful teams, and make chorfs and brets more feasable for the format.
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Post by DocOz3000 on Sept 8, 2017 0:51:05 GMT
About the humans and certain other teams being op, i was considering just limiting all teams to 4 block/wrestle/dodge/sure hands guys (except stunties). This would limit the effectiveness of humans, skaven and certain other very powerful teams, and make chorfs and brets more feasable for the format. I dunno about that... 4 Chorf Longbeards are still pretty OP in RSL. I'm just saying; 1 Mino (MB, Frenzy ST5), 2 Bulls (Sprint, Surefeet, Thick Skull, ST4), 4 LineOs (Blk, Tackle, Thick Skull), and 5 Hobs is pretty darn good. I dunno if you can field any sort of Chorf team that would be "fair" and still be Chorf... maybe 2 Chorf...and then only maybe... Just my $.02... _________________________________________________________________________________________________________________________________________________________________________ To tell the truth, if you really want to do a RSL, then the better format would be to restrict team selection to Lineman of whatever race that has them. Additionally you incorporate the Fraternity team idea in to the RSL format with a little tweaking; Here's what it would look like: You must coach a team of linemen (A lineman is defined as the positional player who is 0-16 for said team. i.e. skinks for lizzies, hobgobs for chorfs, and so on) and have no beginning skills, with the following exceptions; Stunty teams that have Dodge are OK (Stunty teams are: Goblins, Halfling, Ogre, Underworld and Lizardmen.) Chaos that have Horns are OK Nurgle that have Rot are OK Brets that have Fend are OK Khorne that have Frenzy are OK All the Undead teams whose Linemen types have Regen are OK Unfortunately that means that the following teams are out:
Dwarves, Norse, Amazon (these three because they're overpowered for this format)and then... You may choose 1 (one!) additional positional player for your roster. That means 1 BG (if your team has one available), or blitzer, or thrower, or ghoul, or Wolf, or CW or whatever else. If they're not 0-16, then you can only have 1! In the case of Gobbos, they may select a single big guy and a single secret weapon. Or two secret weapons with no big guy. Lizardmen (since the skinks are 0-16 are hence lumped in with the stunties) can only choose the Krox or the Saurus. Not both. Now I know peeps are going to say, " Given the above rules, Elf teams are going to dominate" and I can see that argument...but... the same might be said for Chaos or Khorne. Once you add in the Random skill factor it gets much more interesting I think. Elves, while having AG4 will be better ball handlers, their skills will be all over the place since they'll have to roll off both the Reg and AG tables on each skill up. Chaos will be even more insane since they'll be rolling off the Reg, ST, and Mutations tables. I also have an addition that might mitigate some of the innate advantage that Elf and Chaos teams could have by restricting all AG4 teams to 1 RR and Chaos Teams to 2 RRs or less. It may seem like a lot of additional rules, but most are simply in team selection and beyond that the league will function just like the RSL always did. _________________________________________________________________________________________________________________________________________________________________________ These are just some ideas I've been kicking around and by no means would I consider them a perfect fit for the circumstances, but they might get the discussion going on how to make a more unique, inclusive and interesting league. Oz
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Post by weresquid on Sept 11, 2017 19:26:18 GMT
Added tackle to the list of restricted skills, and changed the rules so that they limit the number of skills, not skilled players. This means the chorf team would only get two dwarfs, not four.
I dislike removing all (almost all) the positionals because it drastically reduces the difference in build and playstyle between teams, at least until you get a large amount of skills. Limiting the cool skills mostly reduces the difference in quality between rookie teams, just like random skills do for high level ones, and doesn't make that large a crack in how those teams behave.
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Post by tector on Sept 12, 2017 14:04:08 GMT
I don't like this role to be honest. Sure, wood elves catchers have Dodge, but they are also st2, so people get 3d blocks on them all the time. And humans without catchers are kind of boring( not to mention that they weren't all that dominating in RSL in the first place. If anything, they were doing as good as they did because of a mb po Blitzer.
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